When I was 40 years old, I had a choice:
A. Reskill into a new industry that would be more stable than games with quality of life and salaries that I would never reach if I stayed in games
B. Continue my path as a game developer to go indie and eventually grow a studio
I chose B. Because I had passion for what I did as a game developer and because it was pretty much my entire identity.
I spent the next 10 years growing a studio, becoming a leader, and reaching the pinnacle of my career as a game developer working on cutting edge technology within my field.
Then I left... to be a better husband and father to my 2 kids. I took a break from my career because I needed to build the parts of my identity in the home as opposed to the office. This could have been the remainder of my existence if my wife didn't get laid off.
But she did. And now I am applying for jobs as a 50 year old game developer with over a year's gap from my last job. I suddenly went from cool trad husband to unemployed guy.
The world has changed since I was 40. The games industry used to be in a constant state of growth and hiring. But western developers cost more than anywhere else in the world. And investment funding within the games industry seems to be moving away from development in Western countries. At the same time, I see evidence of ageism to the point that I was told to remove graduation date from my resume as well as maintain a separate resume that downplays my management experience. It seems as if the world doesn't really need gameplay programmer anymore, or if they do, then it is considered a junior position best left to those who are just starting out.
I look at jobs outside of games, and it involves technology stacks that I never had to evolve within. There is a separate timeline in which I took that job at National Instruments and evolved along the standard path for software engineers during the evolution of Web 2.0 and beyond.
Looking back, I may have made the wrong choice. But I don't know. I went deep into this one tree of skillsets that has served me well over my career as a game developer. I loved what I did, and it's hard to imagine doing anything else, but it's times like now that I wonder what that other timeline might have looked like. I'm trying to figure out what to do next, and reskilling myself to catch up to that other timeline is now a part of my plan.


